Ok so now its about week four of pre-production.
We have a new rudamentary test in the UDK and are happy with progress:)
However, this week will be a long battle to get all the criteria signed off for next tuesday.
23/02/2010
20/02/2010
Concept and inspiration
The concept and inspiration pages now have some stuff on them to look at!
I will try and get more up soon along with a draft of the Art style guide once I've finished putting it together. :)
I will try and get more up soon along with a draft of the Art style guide once I've finished putting it together. :)
12/02/2010
End of week 2
Pre-production is now at the end of week 2, we have a working prototype test (though very rudimentary at this stage) So far we have environment dynamics-player actions-animations-lighting-triggers-events and mesh imports done:)
Concept work coming along nicely and the level design is being built up.
Next week were are going to implement collisions/physics and retry the entire test in UDK instead of Gamebryo. (to test what works best for our timescale).
Anyway, home time now, have a nice weekend and see you on Monday bright and early.
Concept work coming along nicely and the level design is being built up.
Next week were are going to implement collisions/physics and retry the entire test in UDK instead of Gamebryo. (to test what works best for our timescale).
Anyway, home time now, have a nice weekend and see you on Monday bright and early.
11/02/2010
Gameplay concept
Hello, the documentation for the design concept has now been added, head over to the documentation page for more detailed info on the project.
10/02/2010
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