"The project outline"

“Online multi-player stealth action in 3rd person view, a variety of game-types through several unique battle stages in dynamic environments and performed in front of an active AI controlled audience.”



Example game screen and concept peice

21/03/2010

Just a little bit more..

There are a few more concept images going up this week, for characters and environment.
The audio engineers have begun work and so far this week looks to be realy promising:)

06/03/2010

Progress report

Thats it!.. the end of week five.
This week has been a busy one, but we have a good foundation now to begin making some real progress.
We have a networked built with characters, orienteering, environments, events and various other bits and peices in it.
We are pleased with the progress so far and actually managed to have a little fun on friday pretending to fight one another (Our combat system isnt working yet),
So all in all a good week, next week is a shiny new build, implementing a tutorial, get more player actions working and again have a little more fun :)

Have a nice weekend

03/03/2010

So we've been doing great this last week. Pre-production is now over and aside from a couple of things we've managed to achieve everything we were hoping to for our pre-production sprint.


We now have detailed Concept, design, technical and art sytle documentation. We've figured out networking in the UDK and have multiplayer functionality.